SM3N: Light-Consuming Darkness

Caterpie – Grass – HP50
Basic Pokemon

[G] Surprise Attack: 20 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Metapod – Grass – HP80
Stage 1 – Evolves from Caterpie

[G] Ram: 20 damage.

[C][C] Shed Skin: Heal 40 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Butterfree – Grass – HP120
Stage 2 – Evolves from Metapod

[G] Bye Bye Healing: Heal all damage from each of your Pokemon. Then, shuffle this Pokemon and all cards attached to it into your deck.

[G][C][C] Stun Spore: 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Tangela – Grass – HP80
Basic Pokemon

[G] Bind Down: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangrowth – Grass – HP140
Stage 1 – Evolves from Tangela

[G] Giga Drain: 30 damage. This Pokemon recovers HP equal to the amount of damage done to your opponent’s Active Pokemon.

[C][C][C][C] Cross Whip: Flip 4 coins. This attack does 50 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Wimpod – Grass – HP70
Basic Pokemon

Ability: Wimp Out
During your first turn, this Pokemon’s Retreat Cost is 0.

[G][C][C] Gnaw: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Golisopod-GX – Grass – HP210
Stage 1 – Evolves from Wimpod

[G] First Impression: 30+ damage. This attack does 90 more damage if this Pokemon became your Active Pokemon during this turn.

[G][C][C] Armor Press: 100 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from your opponent’s attacks.

[G][C][C] Cut Cross GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Magikarp – Water – HP30
Basic Pokemon

[W] Bounce Aside: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Gyarados – Water – HP150
Stage 1 – Evolves from Magikarp

[C][C] Blast Apart: 50x damage. This attack does 50 damage times the number of Magikarp in your discard pile.

[W][W][C][C] Splash Burn: 160 damage. This attack does 30 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


Panpour – Water – HP70
Basic Pokemon

[W] Water Gun: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Simipour – Water – HP90
Stage 1 – Evolves from Panpour

[C] Scratch: 30 damage.

[W][C] Aqua Reflect: 50 damage. Move 1 [W] Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Bruxish – Water – HP100
Basic Pokemon

[W] Gnash Teeth: The Defending Pokemon is now Confused.

[W][C][C] Synchronize: 60 damage. This attack does 20 damage to each of your opponent’s Benched Pokemon that has the same Type as your opponent’s Active Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pikachu – Lightning – HP60
Basic Pokemon

[C] Tail Whap: 10 damage.

[L][C] Thundershock: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Raichu – Lightning – HP110
Stage 1 – Evolves from Pikachu

Ability: Evo Shock
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Paralyzed.

[L][L][C] Volt Tackle: 130 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Tynamo – Lightning – HP40
Basic Pokemon

[L] Aqua Shock: 10+ damage. If your opponent’s Active Pokemon has a [W] Energy attached to it, this attack does 30 more damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Eelektrik – Lightning – HP90
Stage 1 – Evolves from Tynamo

[L][C] Small Appetite: If your opponent’s Active Pokemon’s maximum HP is 100 or more, this attack does nothing.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Eelektross – Lightning – HP140
Stage 2 – Evolves from Eelektrik

[L][C] Mega Mouth: 50 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[L][L][C] Vacuum Volt: 80+ damage. You may do an additional 80 damage. If you do, this attack also does 80 damage to 1 of your Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Seviper – Psychic – HP100
Basic Pokemon

Ability: Poison Up
As long as this Pokemon is in play, place an additional damage counter on your opponent’s Poisoned Pokemon between turns.

[P][C][C] Poison Fang: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Duskull – Psychic – HP60
Basic Pokemon

[P] Dark Guide: Put 1 Basic Pokemon from your discard pile onto your Bench.

[P][C] Hollow Shout: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Dusclops – Psychic – HP90
Stage 1 – Evolves from Duskull

[P] Wander the Night: Put 1 damage counter on each Pokemon in play (both yours and your opponent’s).

[P][C] Ambush: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Dusknoir – Psychic – HP150
Stage 2 – Evolves from Dusclops

Ability: Dark Circle
Once during your turn (before your attack), you may look at your opponent’s hand. Put a Basic Pokemon you find there onto your opponent’s Bench. Then, put 3 damage counters on that Pokemon.

[P][C][C] Mind Jack: 30+ damage. This attack does 30 more damage for each of your opponent’s Benched Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Croagunk – Psychic – HP60
Basic Pokemon

[C] Corkscrew Punch: 10 damage.

[P][C] Frog Jump: 20 damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Toxicroak – Psychic – HP110
Stage 1 – Evolves from Croagunk

[P][C] Poison Jab: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

[P][P][C] Poison High: 80+ damage. If this Pokemon is Poisoned, this attack does 80 more damage. Then, this Pokemon is no longer Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Espurr – Psychic – HP60
Basic Pokemon

[C] Misleading Eyes: Until the end of your opponent’s next turn, the Defending Pokemon’s Weakness becomes Psychic (x2).

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Meowstic – Psychic – HP90
Stage 1 – Evolves from Espurr

[P] Allure: Draw 3 cards.

[C][C] Handkinesis: 10x damage. This attack does 10 damage times the number of cards in your hand.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Necrozma-GX – Psychic – HP180
Basic Pokemon

Ability: End of Light
Prevent all damage done to this Pokemon by attacks from [C] Pokemon (both yours and your opponent’s).

[C][C][C] Prism Burst: 10+ damage. Discard all [P] Energy attached to this Pokemon. This attack does 60 more damage for each Energy discarded in this way.

[C][C][C] Black Ray GX: This attack does 100 damage to each of your opponent’s Pokemon-EX and Pokemon-GX. This attack isn’t affected by Weakness, Resistance, or any other effects on each of the Defending Pokemon. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Rhyhorn – Fighting – HP80
Basic Pokemon

[C][C] Thrust: 20 damage.

[F][F][C] Horn Drill: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Rhydon – Fighting – HP110
Stage 1 – Evolves from Rhyhorn

[F][F][C] Rock Tumble: 80 damage. This attack’s damage isn’t affected by Resistance.

[F][F][F][C] Megahorn: 120 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Rhyperior – Fighting – HP160
Stage 2 – Evolves from Rhydon

Ability: Mountain Removal
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may discard the top 3 cards of your opponent’s deck.

[F][F][C][C] Rock Wrecker: 170 damage. This attack’s damage isn’t affected by Weakness or Resistance. This Pokemon can’t attack during your next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Sawk – Fighting – HP90
Basic Pokemon

[F] Quick Guard: During your opponent’s next turn, prevent all damage done to this Pokemon by your opponent’s Basic Pokemon. This Pokemon can’t use this attack during your next turn.

[F][C] Brick Break: 40 damage. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Mudbray – Fighting – HP80
Basic Pokemon

[F][C] Stomp: 20 damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Mudsdale – Fighting – HP130
Stage 1 – Evolves from Mudbray

[C][C][C] Kick Away: 60 damage. Switch your opponent’s Active Pokemon, with one of their Benched Pokemon.

[F][C][C][C] Vigorous Dash: 130 damage. This attack does 30 damage to this Pokemon, and 30 damage to one of your opponent’s Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Marshadow-GX – Fighting – HP150
Basic Pokemon

Ability: Shadow Hunt
This Pokemon can use the attacks of Basic Pokemon in your discard pile. (This Pokemon must have the necessary Energy to use an attack.)

[F][F][C] Beatdown: 120 damage.

[F] One Hundred Fissures GX: 50x damage. This attack does 50 damage times the number of Basic Energy attached to this Pokemon. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Alolan Rattata – Darkness – HP40
Basic Pokemon

[.] Focus Energy: During your next turn, this Pokemon’s Bite attack’s base damage is 60.

[D] Bite: 10 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Raticate – Darkness – HP120
Stage 1 – Evolves from Alolan Rattata

[.] Reinforced Fang: 10 damage. If this Pokemon has a Pokemon Tool card attached, this attack does 50 more damage.

[D] Hyper Fang: 60 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Ralts – Fairy – HP60
Basic Pokemon

[Y] Drain Kiss: Heal 10 damage from this Pokemon.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Kirlia – Fairy – HP80
Stage 1 – Evolves from Ralts

[C] Slap: 20 damage.

[Y][C] Magical Shot: 30 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Gardevoir-GX – Fairy – HP230
Stage 2 – Evolves from Kirlia

Ability: Fountain of Secrets
Once during your turn (before you attack) you may attach 1 [Y] Energy from your hand to 1 of your Pokemon.

[Y] Infinite Force: 30x damage. This attack does 30 damage times the amount of Energy attached to both Active Pokemon.

[Y] Twilight-GX: Search your discard pile for 10 cards, show them to your opponent, and shuffle them back into your deck. (You can only use one GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Morelull – Fairy – HP60
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Shiinotic – Fairy – HP100
Stage 1 – Evolves from Morelull

[Y][C] Strength Sap: 30 damage. Heal 30 damage, times the amount of energy attached to your opponent’s Active Pokemon, from this Pokemon.

[Y][C][C] Sleep Pulse: 60 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Zygarde – Dragon – HP150
Basic Pokemon

[C][C][C] Land Crush: 80 damage.

[D][Y][C][C] Core Punisher: 150 damage. Discard a [D] and [Y] Energy from this Pokemon.

Weakness: Fairy (x2)
Resistance: none
Retreat: 4


Porygon – Colorless – HP60
Basic Pokemon

[C] Code Check: Choose 1 of your opponent’s face-down Prize cards. Look at it, then return it face-down.

[C] Beam: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Porygon2 – Colorless – HP80
Stage 1 – Evolves from Porygon

[C] Calculate: Look at the top 6 cards of your deck and return them to the top of your deck in any order.

[C][C][C] Beam: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Porygon-Z – Colorless – HP130
Stage 2 – Evolves from Porygon2

Ability: Reformat
When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may devolve each of your opponent’s evolved Pokemon and put the highest Stage Evolution card on it into your opponent’s hand.

[C][C][C] Zap Cannon: 80 damage. This Pokemon can’t use Zap Cannon during your next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Stufful – Colorless – HP70
Basic Pokemon

[C] Baby-Doll Eyes: The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Bewear – Colorless – HP120
Stage 1 – Evolves from Stufful

[C][C] Mix-Up: Flip a coin. If heads, discard the top 3 cards of your opponent’s deck.

[C][C][C] Tantrum: 120 damage. This Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Torment Spray – Trainer
Item

Choose 1 card from your opponent’s hand and reveal it. If it is a Supporter card, your opponent discards that card. If not, put it back into your opponent’s hand.

You may play as many Item cards as you like during your turn (before your attack).


Super Scoop Up – Trainer
Item

Flip a coin. If heads, put 1 of your Pokemon and all cards attached to it into your hand.

You may play as many Item cards as you like during your turn (before your attack).


Guzma – Trainer
Supporter

Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon. Then, switch your Active Pokemon with 1 of your Benched Pokemon.

You can only play 1 Supporter card during your turn (before your attack).


Wicke – Trainer
Supporter

Each player shuffles their hand into their deck and draws a new hand of the same number of cards.

You can play only 1 Supporter card during your turn (before your attack).


Po Town – Trainer
Stadium

When either player plays a card from their hand to evolve a Pokemon, place 3 damage counters on that Pokemon.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Golisopod-GX – Grass – HP210
Stage 1 – Evolves from Wimpod

[G] First Impression: 30+ damage. This attack does 90 more damage if this Pokemon became your Active Pokemon during this turn.

[G][C][C] Armor Press: 100 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from your opponent’s attacks.

[G][C][C] Cut Cross GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Necrozma-GX – Psychic – HP180
Basic Pokemon

Ability: End of Light
Prevent all damage done to this Pokemon by attacks from [C] Pokemon (both yours and your opponent’s).

[C][C][C] Prism Burst: 10+ damage. Discard all [P] Energy attached to this Pokemon. This attack does 60 more damage for each Energy discarded in this way.

[C][C][C] Black Ray GX: This attack does 100 damage to each of your opponent’s Pokemon-EX and Pokemon-GX. This attack isn’t affected by Weakness, Resistance, or any other effects on each of the Defending Pokemon. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Marshadow-GX – Fighting – HP150
Basic Pokemon

Ability: Shadow Hunt
This Pokemon can use the attacks of Basic Pokemon in your discard pile. (This Pokemon must have the necessary Energy to use an attack.)

[F][F][C] Beatdown: 120 damage.

[F] One Hundred Fissures GX: 50x damage. This attack does 50 damage times the number of Basic Energy attached to this Pokemon. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gardevoir-GX – Fairy – HP230
Stage 2 – Evolves from Kirlia

Ability: Fountain of Secrets
Once during your turn (before you attack) you may attach 1 [Y] Energy from your hand to 1 of your Pokemon.

[Y] Infinite Force: 30x damage. This attack does 30 damage times the amount of Energy attached to both Active Pokemon.

[Y] Twilight-GX: Search your discard pile for 10 cards, show them to your opponent, and shuffle them back into your deck. (You can only use one GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Guzma – Trainer
Supporter

Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon. Then, switch your Active Pokemon with 1 of your Benched Pokemon.

You can only play 1 Supporter card during your turn (before your attack).


Wicke – Trainer
Supporter

Each player shuffles their hand into their deck and draws a new hand of the same number of cards.

You can play only 1 Supporter card during your turn (before your attack).


Golisopod-GX – Grass – HP210
Stage 1 – Evolves from Wimpod

[G] First Impression: 30+ damage. This attack does 90 more damage if this Pokemon became your Active Pokemon during this turn.

[G][C][C] Armor Press: 100 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from your opponent’s attacks.

[G][C][C] Cut Cross GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Necrozma-GX – Psychic – HP180
Basic Pokemon

Ability: End of Light
Prevent all damage done to this Pokemon by attacks from [C] Pokemon (both yours and your opponent’s).

[C][C][C] Prism Burst: 10+ damage. Discard all [P] Energy attached to this Pokemon. This attack does 60 more damage for each Energy discarded in this way.

[C][C][C] Black Ray GX: This attack does 100 damage to each of your opponent’s Pokemon-EX and Pokemon-GX. This attack isn’t affected by Weakness, Resistance, or any other effects on each of the Defending Pokemon. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Marshadow-GX – Fighting – HP150
Basic Pokemon

Ability: Shadow Hunt
This Pokemon can use the attacks of Basic Pokemon in your discard pile. (This Pokemon must have the necessary Energy to use an attack.)

[F][F][C] Beatdown: 120 damage.

[F] One Hundred Fissures GX: 50x damage. This attack does 50 damage times the number of Basic Energy attached to this Pokemon. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Gardevoir-GX – Fairy – HP230
Stage 2 – Evolves from Kirlia

Ability: Fountain of Secrets
Once during your turn (before you attack) you may attach 1 [Y] Energy from your hand to 1 of your Pokemon.

[Y] Infinite Force: 30x damage. This attack does 30 damage times the amount of Energy attached to both Active Pokemon.

[Y] Twilight-GX: Search your discard pile for 10 cards, show them to your opponent, and shuffle them back into your deck. (You can only use one GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Super Scoop Up – Trainer
Item

Flip a coin. If heads, put 1 of your Pokemon and all cards attached to it into your hand.

You may play as many Item cards as you like during your turn (before your attack).


Rescue Stretcher – Trainer
Item

Choose 1 Pokemon from your discard pile and put it into your hand or choose 3 Pokemon and shuffle them into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Energy

SM3H: Did You See The Fighting Rainbow?

Oddish – Grass – HP50
Basic Pokemon

[G] Poison Powder: The Defending Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Gloom – Grass – HP80
Stage 1 – Evolves from Oddish

[G] Stench: The Defending Pokemon is now Confused.

[G][C] Razor Leaf: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Vileplume – Grass – HP140
Stage 2 – Evolves from Gloom

Ability: Bitter Pollen
If this Pokemon is your Active Pokemon, your opponent’s Basic Pokemon can’t attack.

[G][G][C] Downer Shock 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Asleep. If tails, your opponent’s Active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Heracross – Grass – HP110
Basic Pokemon

Ability: ??
If this Pokemon would be Knocked Out by your opponent’s attack, flip a coin. If heads, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead.

[G][G] Fling: 50 damage. Your opponent switches their active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Pansage – Grass – HP70
Basic Pokemon

[G] Vine Whip: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Simisage – Grass – HP90
Stage 1 – Evolves from Pansage

[C] Scratch: 30 damage.

[G][C] Leaf Supply: 50 damage. You may attach a Grass Energy from your hand to one of your Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Dewpider – Grass – HP60
Basic Pokemon

[G] Ambush: 10 damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Araquanid – Grass – HP100
Stage 1 – Evolves from Dewpider

[C][C] Bubble Net: 30 damage. During your opponent’s next turn, they can’t attach Energy cards from their hand to the Defending Pokemon. (Unless of course they switch the Defending Pokemon out.)

[G][C][C] Razor Fang: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Charmander – Fire – HP70
Basic Pokemon

[C] Scratch: 10 damage.

[R][C] Flame Tail: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Charmeleon – Fire – HP90
Stage 1 – Evolves from Charmander

[C][C] Claw Slash: 30 damage.

[R][R][C] Heat Blast: 70 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Charizard-GX – Fire – HP250
Stage 2 – Evolves from Charmeleon

[C][C][C] Wing Attack: 70 damage.

[R][R][R][C][C] Crimson Storm: 300 damage. Discard 3 [R] Energy from this Pokemon.

[R][C][C] Raging Out GX: Discard the top 10 cards from your opponent’s deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Ho-Oh-GX – Fire – HP190
Basic Pokemon

[R][C][C] Sacred Fire: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][R][R][C] Phoenix Burn: 180 damage. This Pokemon can’t use Phoenix Burn during your next turn.

[R][C][C] Eternal Light GX: Put 3 in combination of [R] Pokemon-EX or Pokemon-GX from your discard pile onto your Bench. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Pansear – Fire – HP70
Basic Pokemon

[R] Ember: 10 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Simisear – Fire – HP90
Stage 1 – Evolves from Pansear

[C] Scratch: 30 damage.

[R][C] Flare Recharge: 50 damage. Attach a [R] Energy from your discard pile to 1 of your Benched Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Heatmor – Fire – HP110
Basic Pokemon

[C][C] Odor Sleuth: Flip 2 coins. For each heads, search your discard pile for 1 card and put it into your hand.

[R][C][C] Searing Flame: 60 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Horsea – Water – HP50?
Basic Pokemon

[W] Water Arrow: Does 10 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Seadra – Water – HP80
Stage 1 – Evolves from Horsea

[W] Water Arrow: Does 30 to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Kingdra – Water – HP140
Stage 2 – Evolves from Seadra

[W] Brine: Choose 1 of your opponent’s Pokemon with damage counters on it. This attack does 90 damage to it.

[W] Tornado Shot: 90 damage. Discard a [W] Energy attached to this Pokemon. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Marill – Water – HP60
Basic Pokemon

[W] Bubble: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C] Rollout: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Azumarill – Water – HP120
Stage 1 – Evolves from Marill

Ability: Thick Fat
Any damage done to this Pokemon by your opponent’s [W] or [R] Pokemon’s attacks is reduced by 30.

[W][C][C] Waterfall: 80 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Wobbuffet – Psychic – HP120
Basic Pokemon

[P][P][P] Shadow Knot: 50x damage. This attack does 50 damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Venipede – Psychic – HP70
Basic Pokemon

[P] Bug Bite: 10 damage.

[C][C] Venoshock: 20 damage. If your opponent’s Active Pokemon is Poisoned, this attack does 40 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Whirlipede – Psychic – HP90
Stage 1 – Evolves from Venipede

[P][C] Spin Turn: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon.

[P][P][C] Rollout: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Scolipede – Psychic – HP160
Stage 2 – Evolves from Whirlipede

[P][P][C] Poison Horn: 80 damage. Your opponent’s Active Pokemon is now Poisoned.

[P][P][P][C] Hard Roller: 140 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Sandygast – Psychic – HP80
Basic Pokemon

[P] 10 damage. Heal 10 damage from this Pokemon

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 3


Palossand – Psychic – HP130
Stage 1 – Evolves from Sandygast

[P][C][C] Sand Tomb: 80 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C][C] Dust Storm: 100 damage. Discard all cards attached to both player’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 4


Riolu – Fighting – HP70
Basic Pokemon

[F] Punch: 10 damage

[F][F] Low Kick: 30 damage

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lucario – Fighting – HP120
Stage 1 – Evolves from Riolu

Ability: Determination
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may prevent all effects of your opponent’s attacks, including damage, done to this Pokemon until the end of your opponent’s next turn.

[F][F][F] Submarine Blow: 120 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Crabrawler – Fighting – HP80
Basic Pokemon

[F][F] Light Punch: 40 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Crabominable – Fighting – HP140
Stage 1 – Evolves from Crabrawler

[F] Guts Hammer: 80 damage. This Pokemon does damage to itself equal to the number of damage counters on it.

[F][F][F] Double Stamp: 80+ damage. Flip 2 coins. This attack does 40 more damage for each heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Passimian – Fighting – HP110
Basic Pokemon

[C][C] Punch: 30 damage.

[F][F] Wild Pitch: 90 damage. Discard a Pokemon Tool from your hand. If you can’t, this attack does nothing.

Weakness:  Psychic (x2)
Resistance: none
Retreat: 1


Alolan Grimer – Darkness – HP80
Basic Pokemon

[.] Multiply: Search your deck for Alolan Grimer and put it onto your Bench. Then, shuffle your deck.

[C][C] Trip Sludge: Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Alolan Muk-GX – Darkness – HP220
Stage 1 – Evolves from Alolan Grimer

[D][C][C] Chemical Press: 10+ damage. This attack does 70 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[D][D][C][C] Crunch: 120 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

[.] Tri Hazard GX: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Darkrai – Darkness – HP120
Basic Pokemon

[D][C] Hypno Wave: 30 damage. Your opponent’s Active Pokemon is now Asleep.

[D][C][C] Dark Raid: 80+ damage. If your opponent has used their GX attack, this attack does 80 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Inkay – Darkness – HP60
Basic Pokemon

[D] Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C] 20 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Malamar – Darkness – HP100
Stage 1 – Evolves from Inkay

[D] Psybeam: 20 damage. Your opponent’s Active Pokemon is now Confused.

[D][C][C] Energy Slosh: 70 damage. You may move all Energy attached to this Pokemon to 1 of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Diancie – Fairy – HP90
Basic Pokemon

[Y] Sparkling Prayer: Search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) Then, shuffle your deck.

[Y][C] Diamond Storm: 30 damage. Heal 30 damage from each of your [Y] Pokemon.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Cutiefly – Fairy – HP30
Basic Pokemon

[C] 10 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 0


Ribombee – Fairy – HP70
Stage 1 – Evolves from Cutiefly

Ability: Honey Gather
Once during your turn (before your attack), you can search your deck for 2 basic Energy and put them into your hand.

[C] Pollen Ball: 20 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Noivern-GX – Dragon – HP200
Stage 1 – Evolves from Noibat

[D][C] Distortion: 50 damage. During your opponent’s next turn, your opponent can’t play any Item cards from their hand.

[P][D][C] Loud Sonic: 120 damage. During your opponent’s next turn, your opponent can’t play any Special Energy cards from their hand.

[P][D][C] Explosive Soundwave-GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can only use one GX attack per game.)

Weakness: Fairy (x2)
Resistance: none
Retreat: 0


Meowth – Colorless – HP60
Basic Pokemon

[C] Fake Out: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Persian – Colorless – HP90
Stage 1 – Evolves from Meowth

[C] Screech: During your next turn, any damage done to the Defending Pokemon is increased by 60.

[C] Slash: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Hoothoot – Colorless – HP60
Basic Pokemon

[C] See Through: Your opponent reveals their hand.

[C][C] Peck: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Noctowl – Colorless – HP90
Stage 1 – Evolves from Hoothoot

[C] Hypnoblast: 30 damage. Your opponent’s Active Pokemon is now Asleep. Like me right now.

[C][C][C] Nocturnal Assault: 70 damage. Look at your opponent’s hand and discard 1 Pokemon card you find there.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Bouffalant – Colorless – HP120
Basic Pokemon

[C][C] Afrohead: 30 damage. Any damage done to this Pokemon by attacks during your opponent’s next turn is reduced by 30.

[C][C][C] Knock Over: 80 damage. You may discard a Stadium in play.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Noibat – Colorless – HP50
Basic Pokemon

[C] Agility: 10 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Rotom Dex Poke-Finder Mode
Item card

Look at the top 4 cards of your deck. Put them back on top of your deck in any order you like, or shuffle them back into your deck.

You may play as many Item cards as you like during your turn (before you attack).


Muscle Dumbbells – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to is a Stage 1 Pokemon, its max HP is increased by 40.

You may play as many Item cards as you like during your turn (before your attack).


Kiawe – Trainer
Supporter

Search your deck for 4 [R] Energy and attach them to 1 of your Pokemon. Then, shuffle your deck. Your turn ends.

You may play only 1 Supporter card during your turn (before your attack).


Plumeria – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Discard 1 Energy attached to 1 of your opponent’s Pokemon.

You can only play one Supporter card during turn (before you attack).


Mount Lanakila – Trainer
Stadium

The Retreat Cost of each player’s Basic Pokemon is increased by [C].

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Charizard-GX – Fire – HP250
Stage 2 – Evolves from Charmeleon

[C][C][C] Wing Attack: 70 damage.

[R][R][R][C][C] Crimson Storm: 300 damage. Discard 3 [R] Energy from this Pokemon.

[R][C][C] Raging Out GX: Discard the top 10 cards from your opponent’s deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Ho-Oh-GX – Fire – HP190
Basic Pokemon

[R][C][C] Sacred Fire: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][R][R][C] Phoenix Burn: 180 damage. This Pokemon can’t use Phoenix Burn during your next turn.

[R][C][C] Eternal Light GX: Put 3 in combination of [R] Pokemon-EX or Pokemon-GX from your discard pile onto your Bench. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Alolan Muk-GX – Darkness – HP220
Stage 1 – Evolves from Alolan Grimer

[D][C][C] Chemical Press: 10+ damage. This attack does 70 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[D][D][C][C] Crunch: 120 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

[.] Tri Hazard GX: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Noivern-GX – Dragon – HP200
Stage 1 – Evolves from Noibat

[D][C] Distortion: 50 damage. During your opponent’s next turn, your opponent can’t play any Item cards from their hand.

[P][D][C] Loud Sonic: 120 damage. During your opponent’s next turn, your opponent can’t play any Special Energy cards from their hand.

[P][D][C] Explosive Soundwave-GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can only use one GX attack per game.)

Weakness: Fairy (x2)
Resistance: none
Retreat: 0


Kiawe – Trainer
Supporter

Search your deck for 4 [R] Energy and attach them to 1 of your Pokemon. Then, shuffle your deck. Your turn ends.

You may play only 1 Supporter card during your turn (before your attack).


Plumeria – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Discard 1 Energy attached to 1 of your opponent’s Pokemon.

You can only play one Supporter card during turn (before you attack).


Charizard-GX – Fire – HP250
Stage 2 – Evolves from Charmeleon

[C][C][C] Wing Attack: 70 damage.

[R][R][R][C][C] Crimson Storm: 300 damage. Discard 3 [R] Energy from this Pokemon.

[R][C][C] Raging Out GX: Discard the top 10 cards from your opponent’s deck. (You can only use 1 GX attack per game.)

When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Ho-Oh-GX – Fire – HP190
Basic Pokemon

[R][C][C] Sacred Fire: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[R][R][R][C] Phoenix Burn: 180 damage. This Pokemon can’t use Phoenix Burn during your next turn.

[R][C][C] Eternal Light GX: Put 3 in combination of [R] Pokemon-EX or Pokemon-GX from your discard pile onto your Bench. (You can’t use more than 1 GX attack per game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Alolan Muk-GX – Darkness – HP220
Stage 1 – Evolves from Alolan Grimer

[D][C][C] Chemical Press: 10+ damage. This attack does 70 more damage for each Special Condition affecting your opponent’s Active Pokemon.

[D][D][C][C] Crunch: 120 damage. Discard 1 Energy attached to your opponent’s Active Pokemon.

[.] Tri Hazard GX: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Poisoned, Burned, and Paralyzed. (You can only use 1 GX attack per game.)

If your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 4


Noivern-GX – Dragon – HP200
Stage 1 – Evolves from Noibat

[D][C] Distortion: 50 damage. During your opponent’s next turn, your opponent can’t play any Item cards from their hand.

[P][D][C] Loud Sonic: 120 damage. During your opponent’s next turn, your opponent can’t play any Special Energy cards from their hand.

[P][D][C] Explosive Soundwave-GX: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) (You can only use one GX attack per game.)

Weakness: Fairy (x2)
Resistance: none
Retreat: 0


Escape Rope – Trainer
Item card

Each player switches his or her Active Pokemon with 1 of his or her Benched Pokemon. (Your opponent switches first. If a player does not have a Benched Pokemon, he or she doesn’t switch Pokemon.)

You may play as many Item cards as you like during your turn (before your attack).


Muscle Dumbbells – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this card is attached to is a Stage 1 Pokemon, its max HP is increased by 40.

You may play as many Item cards as you like during your turn (before your attack).


Fire Energy

19 评论

    • 玛夏多是一般卡组面对噩梦、老翁龙时是很好的tech。。。黑科技的话我还没想到哎。

      撇开属性的话,因为和梦幻类似,然而梦幻由于是超能系,享受的是次元谷。玛夏多是格斗系,享受的是气腰、大斗。也许能变成带气腰的蛤蟆?

      • 嗯嗯,谢谢指导。
        个人感觉投入在冰雷布霸王花box还可以,虽然不是那么有趣而且比较依赖特殊能量,std里堆墓还是个问题。。
        要是能用墓地全部PM技能就好了(这样铁定是禁卡_(:зゝ∠)_)

    • 瑪夏多個人是配哥哥岩柱,先手可能可以直接抓走達克、牛或老翁(´・ω・`)
      也想配夢幻打袋
      還在改,希望能一起討論交流ʕ •ᴥ•ʔ

        • BW大大好久不見ʕ •ᴥ•ʔ
          最近工作有點忙還被各種誘惑(任天堂開關)・*・:≡( ε:)
          很少時間玩TCG,自覺技術生疏_(:з」∠)_
          SM3比SM2更百花齊放(SM2焦點差不多都在灰塵山上)(´・ω・`)
          SM3除了GX外,剌龍王、好勝毛蟹和雷丘都很有趣(๑و•̀ω•́)و
          希望博士快點退環境

          • 牛牛自从第一个说也想到灾兽甜美冷后后我就好感度MAX啦。

            虽然有灰尘山,但是环境确实很多样化,但愿以后越来越好吧。

            我也觉得博士退环境,改变大家固定框架的思路是很好的事情。因为很多支援者都是很好的卡,实在是博士是变态般的存在,所以绝大多数卡组都是一个过牌体系。

            有空的话也多来评论评论吧。

  1. 日版环境 bw大神对玛夏多的套路有什么看法呀 玛夏多树枭 玛夏多霸王花 玛夏多行进 还有玛夏多哥哥岩神柱等等 想听听大神的看法

    • 这个问题也是我最近在考虑的啊,然而我自认为还没有考虑周全。

      夜行军:夜行军中大多数人肯定认为是很适合玛夏多的,原因是玛夏多提升了伤害的上限。而我现在不是很确定,因为原本夜行军最出类拔萃的地方是奖品效率,玛夏多作为2奖品的怪,要想和原本的奖品效率一样,毫无疑问要带气腰。假设新的夜行军就是现在版本加4只玛夏多,带了气腰,那么是不是变强了?玛夏多+气腰配合阿塞罗拉面对对面是1hko的卡组无疑占优了,比如爆焰龟兽水火。玛夏多由于能模仿老翁龙或星星,面对蛤蟆也占优了。高额的血量使得面对花舞鸟时有了抗性,而且重要的一点是原本大劣的噩梦对局变成了大优。然而由于玛夏多弱超,面对鬼树更加劣势,面对旧版本夜行军也是劣势。若对面是兰螳花霸王花,我并不知道怎么应对。总体来讲我觉得玛夏多对夜行军有提升,至于到底下几张,我还不确定。

      树枭:玛夏多最好的模仿对象就是蛤蟆了,除了气腰外,玛夏多能使蛤蟆、肯泰罗、老翁龙这三位一体,应对各种情形。我甚至觉得树枭可以缩减为3-3-3来为玛夏多腾位置,因为套路很多。对面若是伤害高的,可以模仿会quick guard的打击鬼或者是钢羊,不断的拖,然后用树枭输出。若是对面伤害低的,甚至可以模仿Next Destinies的海星星或者BW1的细胞卵来不断的给自己回复。当然正常情况下墓地里同时有蛤蟆、肯泰罗、老翁龙的话对面肯定有所顾忌。

      霸王花:曾经的霸王花Box中,用玛夏多替换梦幻无疑是升级了卡组,因为有压缩机时入墓比放后场简单多了。问题只是在于原本这卡组适不适合将来的环境,我觉得可行。将来应该会充斥大量的夜行军、噩梦、爆焰龟兽水火,玛夏多模仿电布十分恶心对面。而且另一只也可以不仅仅用冰步,有了更多的选择,甚至是新的勾魂眼。卡组构成和上面的树枭类似,就是看后场选择是树枭还是霸王花。我觉得可以打。

      哥哥柱子:这个就差一些啦。毕竟也提升不了多少输出,而且没有卡组特有的优势。

      因为我之前也回复别人,玛夏多对于梦幻的一大优势就是气腰,所以我想尽可能围绕气腰做文章。我觉得还能模仿勾魂眼,那么每回合就是贴气腰+磕大药(或阿塞罗拉),有余力时敲敲能量,不断的消耗对面。其实想想就挺美好的,唯一的问题就是碰到lock怎么办,对面鬼树的话应该是带张红水都EX,希望对面不带果然翁。面对蛤蟆的话就是模仿老翁龙或者星星。面对霸王花的话就是我还没想好,勾魂眼垃圾袋的话可以带果然翁来应对,然后这里带不了垃圾袋,所以我还在思索,也许可以试着带PHF的花洁夫人EX,然后模仿1技能去找ninja boy,然后挨了一下打后把玛夏多替换成会outrage的白龙,不过太过于梦幻啦。。

      我本来想想清楚后再讲,关于玛夏多怎么用我依然觉得我考虑的还不够成熟。。所以要有什么纰漏还是一起探讨吧,我不是啥大神。

      • 个人也考虑过一些 也在推上看过很多卡组 我没怎么玩过夜行军 但夜行军似乎在日本一直可以上位 花舞鸟目前来看对玛夏多夜行军似乎杀伤力小了很多? 150

      • 150的血量 似乎带斗魂披风也可以 泛用型可能比气腰好一些 个人感觉还是要带小梦幻打垃圾袋的吧? 个人还是比较看好玛夏多树枭box 配合老翁龙 肯泰罗 蛤蟆 各种伊布 甚至是小鸣鸣等等。 新环境目前来看鬼树b奈克洛兹玛gx似乎也会有崛起的势头? 这周约了朋友试试卡组 再好好考虑考虑吧…

        • 我就是不确定小梦幻和玛夏多应该各下几张,鬼树b奈克洛兹玛gx有了小蝶蝶的确能崛起哇。

          确实实战要比空想重要的多,但愿有结果再来讨论啊。

          • 测试后再过来讨论~ 在想是不是考虑不带树枭带一些例如闪焰团小兵 锤子等等的 通过彩虹能量模仿各种伊布蛤蟆等等进行控制打法

    • 日規有壓縮器就是任性(´・ω・`)
      令瑪夏多配toolbox更靈活ʕ •ᴥ•ʔ
      不過還得解決lab、臭臭泥等問題(´;ω;`)
      我配哥哥原意是打美規常見的牛/老翁配灰塵山,所以有說想配個夢幻來釘對弱點(´・ω・`)
      後來想想直接z神也能做到差不多的效果,除了先手攻擊,不過在美規沒壓縮器就沒保證能第一回合堆哥哥下去(´;ω;`)
      等個3.5看看有沒有新想法,目前看夢幻充能也不錯(´・ω・`)

      • 臭臭泥确实很麻烦! 我也在想怎么办… 等3+出了充能梦幻 我构思了一个梦幻耿鬼果然玛夏多加奈克洛兹玛gx的卡组 不知道会怎么样

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